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Good News From On High
Good Soldier, Reporting as Ordered Sir!
A Practical Guide for Spiritual Assessment.Good News From On High is a valuable companion for those who dare to trust God on this journey.
Ms. Zelma F.Carr, Director of Christian Education
The Greater Piney Grove Baptist Church
Atlanta, Georgia


Tough and FunnyYoung detective "Fang" Mulheisen, over-loaded with cases, seeks some help from now-retired Grootka because the victim, "Books" Meldrim, was well known to the old man. Grootka insists the present murder is tied to an old dead case that happened some twenty years ago. Mulheisen is under fierce pressure to abandon inquiries into the old case and take care of his present workload. Grootka dusts off his blue suit and red tie (that has not been unknotted for 20 years), straps on his .45 and goes to work. Rogue, unorthodox, and brutal, Grootka prowls the mean streets again.
The book is fast-paced, complex, and beautifully plotted. There is poignancy in Grootka's stubborn unwillingness to give any quarter to his advancing age. Not a wasted word! "Grootka" is available used at a reasonable price. So do add this one to your collection of Fang Mulheisen stories. Recommended.
A quiet slice of noirDetective Sgt. "Fang" Mulheisen takes a backseat througout much of this novel, his powerful intellect grinding away at the clues Grootka feeds him while Mul slugs away at the apparently unrelated murders of a Grootka acquaintance plus a wealthy elderly socialite. All this while balancing the career-threatening antics of Grootka against his own personal code.
The novel opens with Grootka finding a body while riding with the abandoned car ("Ay Ban") man for old times sake. Grootka recognizes the body, and identifies it as "Books" Meldrim, a former snitch, with whom he shares a decades old dark secret. During the investigation of the body in the trunk, Grootka tells Mul of a sensational murder from the 1950s, and how Books joined him in "solving" it in a typically violent Grootka fashion.
Jackson blends local history and the sights and sounds of Detroit into this cunningly effective procedural. Grootka is a lost soul seeking to save himself, and in his attempt at salvation, threatens Mul's career, and life.
It's a tough, fast-paced novel peopled with interesting characters and leavened with a smattering of local history and gentle social commentary. Like all Jackson books, you put *Grootka* down satisfied, and perhaps feeling a little smarter, thinking you have learned something about people and history while absorbed in its pages.
For the most distinguished of taste, artful, haunting.

Add strange new civilizations easilyThere are only 28 different races here, but each has full statistics for GURPS roleplaying campaigns. These statistics give enough information for GM's to give life to totally alien races, some of which the players are bound to have never seen or met before.
From the rather friendly and pig-like "An-Phar", and the benevolent super-powerful "Auroras", to the energy draining "Gloworms", and very versatile "Xenomorphs", GURPS Aliens gives two or three pages for each alien race, each page packed with info like their psychology, their ecology, their culture, their politics, and some ideas for adventure seeds with each race.
The book also has a short section at the beginning that has some small details on Alien campaigns, and creating alien races that are not in the book. This section allows GM's to create new alien races that no one has ever met before. There are even suggestions for creating races that will not overpower your campaign.
GM's unfamiliar with GURPS will find it easy to convert the stats for the alien races to other systems. Conversion to "D20", for instance is almost on a one-to-one basis. GM's running GURPS: Space or other GURPS based campaigns may find the races in this book to be a good addition to their adventures.
A great addition to a GURPS library, a fantastic addition to a GURPS "Traveller" campaign, and a good addition to any SF gamemaster's references. Although out-of-print and sadly in need of modernization and updating, I'd still recommend this book to all spacefaring GM's.
This is my favorite GURPS supplementThe alien races described are mostly NEW, yet at the same time fresh and original. A lot of thought went into creating original races that will fit in well to a wide variety of science fiction adventures.
In addition to a number of interesting PC races there are also quite a few races well-suited as opponents or NPCs. My personal favorite is the race of intelligent chlorine-breathing radioactive octopi that are taking over the galaxy, one business at a time, in a series of leveraged hostile buyouts.
Another race, the Verms, bear a striking resemblence to the acid-blooded Aliens of Sigourney Weaver fame. Even here, though, the Verms are different enough that they are interesting.
I give this book my highest rating.
Bruce Stephenson
Probably the best GURPS supplement I have ever seen.

How to Do Good After Prison
Great Book!
I've been there..I'm getting Married to someone who is thereI have been in prison myself, and my fiance is in prison. We have now both read and discussed it, and it is a very useful tool for help when a person decides he or she wants to change his or her life and not be jailin' for the rest of it.
Marsha


Your spiritual assignment
Highly recommended.
Practical Help

The End of InnocenceThe second part of the book kind of wanders away from Bobby's tale and broadens out into little stories about some of the adult villagers and one of the five boys. A catalyst for this is the arrival of the large American Army preparing for D-Day. This means the forced relocation of those living in a large area right next to the village, which is an interesting and unknown story in its own right. But basically, the wacky antics of the kids gives way to the wacky antics of the adults. These include stories about an undercover operation to recover a pig from American territory, the effects of a dance to which the GIs are invited, and a detailed episode of how a ratatcher exterminates a field full of rats after the GIs are gone.
In the final third of the book, Bobby has returned to London and the five boys are enthralled by a different newcomer, a mysterious man who keeps bees and is impervious to village prying. The beekeeper completely captivates the boys and his enigmatic nature keeps one guessing as to what's really going on. Despite hints here and there, the ending comes as a bit of a shock, and can be read as emblematic of the end of innocence in England.
It's a good book, charming and well written, with plenty of evocative descriptions and smells, and good stories. However, one wonders why it's constructed (and marketed) as a novel, when it's really a series of linked short stories. Without a central figure, mood, or theme, the book doesn't quite hold together in the way one expects a novel to. That aside, it's quite enjoyable, and makes a good companion to Michael Frayn's novel Spies, which is about two London boys during the war.
Not A Novel And Not Short StoriesA young man is evacuated from London with a group of children for their safety from the bombs of the German Luftwaffe. The problem is that in addition to the normal trauma of being separated from family and friends, he meets a quintet of young boys near his new home that makes the idea of staying in London and chancing the bombs an alternative worth considering. These five little brutes all born within two weeks of each other also share the same capacity for havoc and cruelty that came with the brief time they all entered the world. The progression of their abuse is fairly typical, and then it stops, and with it the traditional narrative sequence stops as well.
The author then shares a series of vignettes about a variety of people in and around the village and the effects of having a large pre D-Day contingent of Americans take over a portion of their community for invasion training. This causes a variety of inconveniences which in turn provide for a good deal of comedy. A source of food is behind the checkpoints the Americans have set up and it is decided that it must be retrieved. The cast of characters brought together, and the coffin, a baby carriage, and the effects of the animal eating far too many apples that have become hard cider, make for an interesting chase.
These various episodes continue until the arrival of a man known as the beekeeper. His arrival coincides with the book returning to a more traditional progression, and an end that is startling at the very least.
"The Underground Man", was the first novel by this author, and I will probably go back and read it once again. If I remember correctly that book was eccentric because of the character and his actions, while this book is a bit eccentric in its structure. This writer is enjoyable, he is not just another author treading familiar ground, he goes to new places, and takes new paths to reach them
Quirky but endearingThen, as American GI's - in training for the forthcoming D-Day invasion of Normandy - begin flooding into the rural idyll of Devon, the book's emphasis shifts away from the outrageous activities of the boys and gradually comes to encompass the equally outrageous goings-on of the wider village community. These are presented in a series of only partially (it seems) connected vignettes, mostly hilarious although often poignant - this is war-time, after all - too.
Mick Jackson's writing style - never less than refreshingly vibrant - coupled with his eye for detail, a wicked sense of humour and an imagination that at times quite beggars belief, all serve to conjure up an entirely enthralling tale of English eccentricities. Indeed, not since A. G. Macdonell's "England, Their England" has there been such a sparkling exposition of the true nature of the unbridled English spirit, as was once so often exemplified within small, and especially rural, communities (but is now, alas, almost all but gone).
From the very outset, the reader is drawn in by the very finest of prose, swept off one's feet and carried along by the flow of events in much the same way as is young Bobby. Towards the end of the book, though, the reader begins to get an uncomfortable feeling that the flow might not be as tranquil as its surface suggests. And as the book proceeds towards its concluding pages, with the chapters becoming ever shorter, one can feel a distinctly ominous undertow beginning to develop, as even the very words themselves begin to cascade over each other, tumbling ever more rapidly and inexorably towards an increasingly threatening ending.
While the book is not without its faults - some aspects of the latter parts of the tale feel just a tad out of kilter with its time-setting, for instance - these are more than compensated for by its entirely loveable quirkiness. I suspect it will only be a matter of time before this story is made into a movie - properly handled it would make a very good one - but please don't wait for that to happen before reaping its many rewards firsthand. This has to be one of the best literary offerings of the year. Read it and weep - mostly with laughter!


Fine book, but probably better on audio
An Excellent Life History
Give Me This Mountain: The Life and Work of Rev FranklinAnd if I say this book soars with the music of Mozart, do not say I exaggerate; and if I say this book is as wise as the wisdom of Solomon, do not say I am foolish; and if I say this book touches with the beauty of the Good Samaritian, do not say I chase dreams; for we are better than we think we are.


Best update of an RPG in quite a whileThe drawback to this is new material tends to duplicate and even contradict older material unless the game maker keeps a tight reign over it.
GURPS generally has had such supervision but even so you have rules in one book that are useful in another but not found there.
In ten years of existence, a good list of new rules, character skills, advantages and disadvantages have cropped up. GURPS line Editor Sean Punch took ahold of this and compiled the newer rules into one book, making it far easier for players and game masters to generate characters.
Reconciling some contradictory material took some effort but not too much and Punch does invite his readers to note similar advantages, such as Universal digestion and Cast Iron stomach.
The first lets you eat anything non-poisonous, the second makes you resistant to an upset stomach and fights off poisons.
Overall a must for any serious GURPS player.
An excellent book for people considering a return to GURPS.
My favorite GURPS supplementIf you are one of those people who buys GURPS books to read for entertainment, you might not want to bother, but this book is very helpful (almost a must have)if you are actually playing the game.


It's just a game, of course. Of course.
Encyclopaediac!
Combines Conspiracy theory and gaming well!

A bridge for Space 1889
Full steam ahead!Essentially, this book makes the assumption that Victorian-era culture, morality, and society would not change much had the technological marvels been possible, and I tend to agree. The setting gives players and GMs a terrific overview of a mis-understood culture that is chock-a-block with gaming possibilities.
As an example, my playing group is using this book to re-create the Battle of Rourke's Drift... but the Prussian government has secretly armed the Zulus with advanced weaponry, in order to win an ally in the region. Is it plausible? Probably not. But is it fun? HECK, YEAH!
Never mind those "more-anarchist-than-thou" cyberpunks or "more-gothic-than-thou" Vampire gamers. Pick up GURPS Steampunk. Pick it up NOW. Trust me.
Great book, even if you don't care for the genre!
The world is in need of spiritual motivation and "Good News From On High" accomplishes the mission through the power of God and the desire of a faithful saint. I highly recommend this book to be used as a daily devotional.